Monday, December 29, 2014

Unreal Engine 4 Cinematic (Art final project) | Huan Sheng Lo 3D Artist

Art final I did for my EAE master program. The project was done Maya and finished in Unreal 4 engine. It was my first time using Unreal 4 engine. We had 4 weeks to design, model, and render out an environment of our choosing.
I design, model, and put together the whole thing. The trees that populate the environment are from the “speedtree”. (Except the giant tree, I made that myself). There were some problems with the textures.

 

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