Monday, December 29, 2014

Unreal Engine 4 Cinematic (Art final project) | Huan Sheng Lo 3D Artist

Art final I did for my EAE master program. The project was done Maya and finished in Unreal 4 engine. It was my first time using Unreal 4 engine. We had 4 weeks to design, model, and render out an environment of our choosing.
I design, model, and put together the whole thing. The trees that populate the environment are from the “speedtree”. (Except the giant tree, I made that myself). There were some problems with the textures.

 

Tuesday, October 28, 2014


                                                   University of Utah (EAE) art project


                                                                 Low poly Spiderman

 
Game art
https://www.youtube.com/watch?v=HowYyDoqnEM 
Game play of our prototype game my team and i made
 
 

 
Low poly weapon
 
 
Low poly beach render

 
Alley design